System Information
Operating system: Linux-5.4.0-7642-generic-x86_64-with-debian-bullseye-sid 64 Bits
Graphics card: GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 440.100
Blender Version
Broken: version: 2.90.0 Beta, branch: master, commit date: 2020-08-21 15:35, hash: rBebf10b72b05f
Worked: 2.83.5
Short description of error
FLIP particles jump around and behave erratically. They seem to over-react to collisions.
But also note that:
- in the first frame the particles have already moved outside of the fluid flow object. I think that instead they should have stayed still since gravity wouldn't have had the time to affect them?
- in the second frame the particles drop outside of the domain! Is this supposed to happen?
- in the third they're back in! but still traveling down!
Exact steps for others to reproduce the error
- Open file
- Play animation

