System Information
Operating system: windows 10
Graphics card: rtx 2070 super
Blender Version
Broken: 2.8.5
Worked: (newest version of Blender that worked as expected)
screen space reflections are not applied to an object from environment that has been held out using holdout button on collection. since the stuff is still there when holdout is applied to background, screen space should still be applied to objects that are not held out.
here is an example:
