Maniphest T80358

Approved Graphics Card Not Showing in Blender 2.90.0
Closed, Archived

Assigned To
Alaska (Alaska)
Authored By
Matthew Samperi (mattsamperi)
Sep 2 2020, 6:02 AM
Tags
  • BF Blender
Subscribers
Alaska (Alaska)
Matthew Samperi (mattsamperi)

Description

System Information
Operating system: Darwin-17.7.0-x86_64-i386-64bit 64 Bits
Graphics card: NVIDIA GeForce GTX 980 Ti OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.33.0 387.10.10.10.40.105

Blender Version
Broken: version: 2.90.0, branch: master, commit date: 2020-08-31 11:26, hash: rB0330d1af29c0
Worked: (newest version of Blender that worked as expected)

Short description of error
My NVIDIA GeForce GTX 980 Ti is not working in Blender 2.90.0, even though it works perfectly well in 2.83.0 on the same machine.

Exact steps for others to reproduce the error
I downloaded and installed Blender 2.90.0 onto my Mac, running High Sierra 10.13.6 (Build 17G13033). When I enter "Edit > Preferences... > System", my NVIDIA GeForce GTX 980 Ti does not show in the list of "Cycles Render Devices". I am running the latest NVIDIA Web Driver for my machine, and CUDA is up to date. When I run 2.83.0 on the same machine, my graphics card shows as expected. Is this likely a 2.90.0 bug?

Event Timeline

Matthew Samperi (mattsamperi) created this task.Sep 2 2020, 6:02 AM
Alaska (Alaska) closed this task as Archived.EditedSep 2 2020, 8:30 AM
Alaska (Alaska) claimed this task.
Alaska (Alaska) added subscribers: Robert Guetzkow (rjg), Alaska (Alaska).

With Blender 2.90 and onwards, the Mac version of Blender will no longer include CUDA.

In T80270#1005537, @Robert Guetzkow (rjg) wrote:

Nvidia stopped macOS support for the CUDA Toolkit, the last version that was release for it was 10.12. Therefore, Blender 2.90 does not include support for it. This has been announced in the release notes and is also documented in Blender's manual.

Alaska (Alaska) removed a subscriber: Robert Guetzkow (rjg).Sep 2 2020, 8:30 AM