System Information
Operating system: Windows 10
Graphics card: dual RTX 2080TI not in SLI newest drivers
Blender Version
Broken: 2.83.5
Tested: on the new daily release as told to, also reinstalled blender to see if that helped
Short description of error
Whenever I render something in cycles it sometimes freezes and the image of the render is overlayed on top of a transparent 3d viewport background. I spoke with Robert Gutzkow on stack exchange and he told me to make a bug report. https://blender.stackexchange.com/questions/192361/cycles-render-is-rendering-everything-transparent?noredirect=1#comment322353_192361
Exact steps for others to reproduce the error
The main issue i was having is there are no exact steps. It can crash on any scene and any size document. whether that is a single default cube or a fully textured village. it crashes however most frequently when the camera is rotated to fast and it is more prone to crashing in scenes with larger texture libraries. but thats about all i am able to find out. Im not that good with software as you can probably tell, but on top of it behaving like this in the viewport whenever I go to make a final render it will just stop and finish after only a few squares have rendered and will not render the rest. The final thing is in the cycles render viewport when it decides to freeze it just says "cancel" in the top left corner.

