Maniphest T80561

Crashing when I alter UVs in multi-mesh editing (using proportional editing)
Closed, ResolvedBUG

Assigned To
Julian Eisel (Severin)
Authored By
Duncan Keenan-Smith (Azora_Husky)
Sep 7 2020, 12:40 PM
Tags
  • BF Blender
  • Modeling
Subscribers
Duncan Keenan-Smith (Azora_Husky)
Philipp Oeser (lichtwerk)
Sebastian Parborg (zeddb)

Description

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce 840M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 452.06

Blender Version
Broken: version: 2.90.0, branch: master, commit date: 2020-08-31 11:26, hash: rB0330d1af29c0
Worked: 2.83 LTS
Caused by rB2ba1cf4b40fc: Fix T78880: UV Editor - Match prop edit connected behavior with mesh editing…

Short description of error
If I try moving or scaling the UVs when I have more than one mesh selected, it crashes

Exact steps for others to reproduce the error
I have attached the a simplified blend file of the situation, all you need to do is move the UVs in the UV map window and it crashes

Revisions and Commits

rB Blender

Related Objects

Mentioned In
T80899: Crash on editing multiple UVs of multiple different objects at the same time
Mentioned Here
rB2ba1cf4b40fc: Fix T78880: UV Editor - Match prop edit connected behavior with mesh editing…

Event Timeline

Duncan Keenan-Smith (Azora_Husky) created this task.Sep 7 2020, 12:40 PM
Philipp Oeser (lichtwerk) changed the task status from Needs Triage to Confirmed.Sep 7 2020, 1:01 PM
Philipp Oeser (lichtwerk) changed the subtype of this task from "Report" to "Bug".
Philipp Oeser (lichtwerk) added projects: Modeling, OpenGL Error.
Philipp Oeser (lichtwerk) added a subscriber: Philipp Oeser (lichtwerk).

Can confirm.
Will bisect now.

Philipp Oeser (lichtwerk) triaged this task as High priority.Sep 7 2020, 1:44 PM
Philipp Oeser (lichtwerk) removed a project: OpenGL Error.
Philipp Oeser (lichtwerk) added a subscriber: Sebastian Parborg (zeddb).

Caused by rB2ba1cf4b40fc: Fix T78880: UV Editor - Match prop edit connected behavior with mesh editing…

@Sebastian Parborg (zeddb) : Could you check on this?

If we do a 2.90.1, this should be part of it I guess.

Philipp Oeser (lichtwerk) updated the task description.Sep 7 2020, 1:44 PM
Philipp Oeser (lichtwerk) renamed this task from Crashing when I alter UVs with more than one mesh selected to Crashing when I alter UVs in multi-mesh editing (using proportional editing).Sep 7 2020, 1:51 PM
Julian Eisel (Severin) closed this task as Resolved by committing rB9681708c1cf1: Fix T80561: Crash when multi-mesh editing UVs with proportional editing.Sep 7 2020, 4:17 PM
Julian Eisel (Severin) claimed this task.
Julian Eisel (Severin) added a commit: rB9681708c1cf1: Fix T80561: Crash when multi-mesh editing UVs with proportional editing.
Jeroen Bakker (jbakker) added a commit: rB961bcf9e5035: Fix T80561: Crash when multi-mesh editing UVs with proportional editing.Sep 21 2020, 9:53 AM