Maniphest T80571

Principled volume node not working for world output volume
Closed, Duplicate

Assigned To
None
Authored By
Roshit Shrestha (roshit121)
Sep 7 2020, 6:40 PM
Tags
  • BF Blender
Subscribers
Roshit Shrestha (roshit121)

Description

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 860M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 452.06

Blender Version
Broken: version: 2.90.0, branch: master, commit date: 2020-08-31 11:26, hash: rB0330d1af29c0

Short description of error
Saw a tutorial by Grant Abbitt where he created a light fog effect by adding principled volume node to the world output volume. Apparently, this did not work even when the density was set to max.

Blender file

Event Timeline

Roshit Shrestha (roshit121) created this task.Sep 7 2020, 6:40 PM
Evan Wilson (EAW) closed this task as a duplicate of T80332: Principle Volume in World Shader is not working.Sep 7 2020, 9:56 PM