System Information
Operating system: Darwin-19.6.0-x86_64-i386-64bit 64 Bits (Mac OS Catalina 10.15.6)
Graphics card: AMD Radeon Pro Vega 20 OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.10.16
Blender Version
Broken: version: 2.83.6/2.9 as well, branch: master, commit date: 2020-09-09 07:32, hash: rB8610c697773e
Worked: (haven't found one yet...)
Short description of error
Switched from Maya to Blender and for some reason, it crashes on simple operations - usually resizing from pop-up Add *Object* menu. Tried 2.9 first and then 2.83 and exactly the same issue. Obviously tried restarting, multiple re-installing etc.
BTW on mac no matter how you download Blender it will always open through steam except if you go to Applications folder and open it from there. It's quite inconvenient.
Exact steps for others to reproduce the error
To trigger the crash quickly I click Shift+A > add Mesh Torus > click on pop-up Add Torus > start changing Major and Minor Radius to small numbers like few cm.
Tried running both from Steam and from Applications folder, always the same result.