Maniphest T81437

X3D Import does not handle Materials
Closed, Duplicate

Assigned To
None
Authored By
Megan (the_magnet_girl)
Oct 4 2020, 5:42 PM
Tags
  • BF Blender
Subscribers
Megan (the_magnet_girl)
Philipp Oeser (lichtwerk)

Description

System Information
Operating system: Windows 10
Graphics card: GT 1070

Blender Version
Broken: 2.90, 0330d1af29c0

Short description of error
When an X3D file is imported and that file has a Material tag no corresponding material is added in blender. Materials are supported for other formats like OBJ.

Example:

<Material DEF="MA_Material"  
     diffuseColor="1.000 0.0 0.0"
     specularColor="0.401 0.401 0.401"
     emissiveColor="0.000 0.000 0.000"
     ambientIntensity="0.000"
     shininess="0.500"
     transparency="0.0"/>

Exact steps for others to reproduce the error

  • File -> New -> General
  • remove the existing cube
  • File -> Import -> X3D ...
  • Select the imported cube (note the color is still the default gray)
  • Select the cube, look at its material, there is no material.

Related Objects

Mentioned Here
T71232: X3D Import does not handle Materials
rB0330d1af29c0: Fix T77900: File Browser in macOS fullscreen crashes

Event Timeline

Megan (the_magnet_girl) created this task.Oct 4 2020, 5:42 PM
Philipp Oeser (lichtwerk) added a subscriber: Philipp Oeser (lichtwerk).Oct 5 2020, 10:02 AM

Looks like this could be the same as T71232: X3D Import does not handle Materials?

Philipp Oeser (lichtwerk) added a comment.Oct 5 2020, 10:20 AM

I have updated T71232: X3D Import does not handle Materials now with additional information given here.

But since that report was older, I will merge this one into T71232.

Philipp Oeser (lichtwerk) closed this task as a duplicate of T71232: X3D Import does not handle Materials.Oct 5 2020, 10:20 AM