System Information
Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: GeForce GTX 980 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 452.06
CPU : Intel 6700K
RAM; 32G , 3000MHz
storage: m.2 , SSD , HDD
Blender Version
Broken: version: 2.90.1, branch: master, commit date: 2020-09-23 06:43, hash: rB3e85bb34d0d7
Worked: (newest version of Blender that worked as expected)
Short description of error
fluid can not managing cache!!!
Exact steps for others to reproduce the error
when I use quickSmoke, I don't see result . when I create manual smoke, I don't see result too.
BUT every time that I change caching method in fluid(domain)/cache , blender can compute one time and it freeze again. I think compute or caching has problem . I test it in blender 2.83 and 2.9 and caching or compute is not repeating , it's not real time and it's Confusing.
and for liquid
sometimes domain doesn't change after baking and not result.
(without bake doesn't result)
in Blender 2.80 every thing is OK !!!
Maybe it's not bad to separate the smoke and fluid again.
Blender 2.83.7 is perfect :)