Maniphest T83312

Rendering: Shading - Rendered is broken in Scene Strips
Closed, Duplicate

Assigned To
None
Authored By
Peter Fog (tintwotin)
Dec 2 2020, 11:18 AM
Tags
  • BF Blender
  • VFX & Video
Subscribers
Germano Cavalcante (mano-wii)
Peter Fog (tintwotin)
Richard Antalik (ISS)

Description

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 457.30

Blender Version
Broken:

  • 2.92.0
  • 2.91.0, branch: master, commit date: 2020-11-25 08:34, hash: rB0f45cab862b8
  • 2.90.1

Short description of error
Shading - Rendered is broken in Scene Strips

Exact steps for others to reproduce the error

  • set the preview of current scene to Rendered
  • add a new scene with VSE.
  • add a scene strip.
  • in the preview sidebar, select shading: Rendered.
  • notice that this doesn't result in any image. The other shading options does.

Download this file and switch the Shading to Rendered:

Event Timeline

Peter Fog (tintwotin) created this task.Dec 2 2020, 11:18 AM
Peter Fog (tintwotin) added a project: Render Pipeline.
Robert Guetzkow (rjg) edited projects, added VFX & Video; removed Render Pipeline.Dec 2 2020, 11:40 AM
Robert Guetzkow (rjg) updated the task description.Dec 2 2020, 11:49 AM
Germano Cavalcante (mano-wii) added a subscriber: Germano Cavalcante (mano-wii).Dec 4 2020, 7:38 PM

Interesting that I can't reproduce the problem in a simple scene.

There is something in that wanderer file causing the problem.

Richard Antalik (ISS) added a subscriber: Richard Antalik (ISS).Dec 8 2020, 6:33 AM

The scene has compositing enabled, but there are no nodes.

Richard Antalik (ISS) closed this task as a duplicate of T76667: Render error not shown in VSE.Dec 8 2020, 6:33 AM