Maniphest T84909

Grease Pencil Strokes Look Faded Despite Not Using Pressure Sensitivity For Strength
Closed, Duplicate

Assigned To
None
Authored By
Jake Walker (Jake_Doubleyoo)
Jan 20 2021, 8:22 PM
Tags
  • BF Blender
  • Grease Pencil
Subscribers
Falk David (filedescriptor)
Jake Walker (Jake_Doubleyoo)

Description

Windows 10
Nvidia GTX 980Ti

2.92 Beta

When drawing GP strokes with Radius pressure sensitivity and Stabilize Stroke activated (Radius: 15px Factor: .900), the strokes often look faded at the end point, even though they should be completely solid as per my settings (I have Strength set to 1.0 with pressure sensitivity deactivated).
It appears that the small points at the end are treated as if they have lower opacity. This effect disappears when you zoom in close, but they still look faded in the render.
This effect is fixed by increasing the thickness of each end-point, but that's a pain to do for large drawings.
I've noticed this same problem to a lesser degree in 2.91.

Event Timeline

Jake Walker (Jake_Doubleyoo) created this task.Jan 20 2021, 8:22 PM
Falk David (filedescriptor) added a project: Grease Pencil.Jan 21 2021, 11:27 AM
Falk David (filedescriptor) added a subscriber: Falk David (filedescriptor).

Could you share the blend file and add it to the report? That would be helpful!

Falk David (filedescriptor) changed the task status from Needs Triage to Needs Information from User.Jan 26 2021, 11:53 AM

I cannot reproduce this issue. Could you try this with File>Defaults>Load Factory Settings ? Does it happen only when using the tablet? What tablet settings are you using? I suspect that the last point might have a radius of 0 due to some issue with windows ink maybe?