Windows 10
Nvidia GTX 980Ti
2.92 Beta
When drawing GP strokes with Radius pressure sensitivity and Stabilize Stroke activated (Radius: 15px Factor: .900), the strokes often look faded at the end point, even though they should be completely solid as per my settings (I have Strength set to 1.0 with pressure sensitivity deactivated).
It appears that the small points at the end are treated as if they have lower opacity. This effect disappears when you zoom in close, but they still look faded in the render.
This effect is fixed by increasing the thickness of each end-point, but that's a pain to do for large drawings.
I've noticed this same problem to a lesser degree in 2.91.
