System Information
Operating system: Linux-5.4.0-62-generic-x86_64-with-debian-bullseye-sid 64 Bits
Graphics card: GeForce GTX 670/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 460.32.03
Blender Version
Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-01-24 23:16, hash: rBcf6d17a6aa42
Worked: ?
Short description of error
Pressing the shortcut Shift + R (voxel grid preview on the viewport inside Sculpt Mode) exits Sculpt Mode if the object has a Multires modifier with at least 1 subdivision.
Exact steps for others to reproduce the error
- Load Factory Settings
- Add a Multires Modifier to the default cube and press "Subdivide" so it has at least 1 subdivision level
- Enter Sculpt Mode and press Shift + R (default shortcut for previewing the voxel grid in the viewport)
Expected behaviour: we see the interactive voxel grid
Current behaviour: we return to Object Mode
Note: this doesn't happen if we add the modifier directly inside Sculpt Mode and press Shift + R. So it only happens if we enter Sculpt Mode and the object has the Multires + 1 or more levels.