Maniphest T86694

Object animation disappears if it's disabled in viewport
Closed, Duplicate

Assigned To
None
Authored By
Kirill (buzzkill)
Mar 18 2021, 11:30 AM
Tags
  • BF Blender
Subscribers
Kirill (buzzkill)
Philipp Oeser (lichtwerk)

Description

System Information
Operating system: Windows 10
Graphics card: NVIDIA GeForce GTX 950

Blender Version
Broken: 2.92.0
Worked: ?

Short description of error
For some reason, whenever an object is disabled in viewport, its keyframes (in all animation editors) disappear as well. I'm still able to select the object in Outliner, but the keyframes don't display anymore unless it's enabled in viewport. This is especially unfortunate when I'm trying to animate viewport/render visibility for an object and the keyframes disappear the moment I slide them into a position where the object is currently disabled - making me go to a different place in timeline where it's on again, select it, and move the keyframes again. Obviously I could just animate the "render visibility" of it but then I don't get the visual feedback when making preview renders in viewport.

Exact steps for others to reproduce the error

  1. Open default scene.
  2. Select cube, create any keyframes for it (easiest just to turn on Auto key and move it a couple times in different spots on the Timeline)
  3. Disable the cube in viewport (in Outliner)
  4. Now the cube's animation has also disappeared.

Event Timeline

Kirill (buzzkill) created this task.Mar 18 2021, 11:30 AM
Philipp Oeser (lichtwerk) changed the task status from Needs Triage to Needs Information from User.Mar 18 2021, 3:40 PM
Philipp Oeser (lichtwerk) added a subscriber: Philipp Oeser (lichtwerk).

If you turn OFF Selected and you turn ON Hidden you will be able to see them:

But this comes with its own issues.
These issues in turn are discussed in T68313: Dopesheet Display Hidden doesn't work property combined with Only Selected..

I think we can merge this with T68313?

Kirill (buzzkill) added a comment.Mar 18 2021, 4:46 PM

Hi Philipp, thanks for the workaround. Yes as you mentioned this has its own issues, if you're animating more than 1 object's viewport visibility - they're all going to be displayed.
Ideally, I'd like to be able to select my object in the Outliner and have only its keyframes displayed, despite it being Disabled in viewport.

Philipp Oeser (lichtwerk) added a comment.Mar 18 2021, 5:06 PM

OK, that leaves us with the discussion in T68313: Dopesheet Display Hidden doesn't work property combined with Only Selected., will merge these reports.