System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 2080 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.92
Blender Version
Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: rB02948a2cab44
Worked: 2.79
Short description of error
This has existed since the 2.8. Zooming in slows down significantly at some point, where pushing to zoom into maximum does not produce any move the view closer in the viewport. It doesn't seem to be related to the object selection. The only way to reset is to View selected
Reading the tasks here: https://developer.blender.org/T67579 it seems like it may be related to zooming in the middle of the viewport as opposed to zooming to the object
When it is not possible to zoom in anymore with the space mouse, the scroll wheel on the regular mouse continues to zoom fine. Increasing the pan sensitivity produces the same behaviour
For information, here are my NDOF settings:
I've experimented with all kinds of combinations, including increasing the pan level to 12. At some point, the same behaviour occurs. Also, if I switch to Free, then a similar behaviour occurs with pan and zoom
In 2.79, zooming in is constant and the zoom out, however with free/turntable with 2 for sensitivity.
Exact steps for others to reproduce the error
This seems to occur in large scenes where it may still be needed to zoom closely into a small object
- open new default scene
- duplicate the cube and scale it quite high
- move around the scene by going really far away from the cube, and then start to try to get close back to the cube. The zoom[pan] get slower and slower, and at some point it's not possible to zoom in any closer to go inside the cube and then out the other side. The with the regular moue scroll wheel it is possible to continue to zoom.
Suggestions
- there should be a zoom sensitivity option, as zoom is different than pan and orbit
- orbit should orbit around the selection, maybe with an option to toggle on/off
