Maniphest T87537

2.93 ALPHA/ Shader editor wrong placement Vector Math
Closed, Duplicate

Assigned To
None
Authored By
donovane (Stimes59)
Apr 15 2021, 11:32 PM
Tags
  • BF Blender
Subscribers
donovane (Stimes59)
Philipp Oeser (lichtwerk)

Description

System Information
Operating system: WIN 10 X64
Graphics card: rtx 2060 6GB

Blender Version
Broken: BLENDER 2.93 ALPHA

The node vector math as in the wrong menu is not in vector menu, actuallis is in CONVERTER MENU

Exact steps for others to reproduce the error
Shader edit > add nodes with shift +a > Go to converter > Vector Math (And is the wrong placement, logical is in Vector menu and not converter)

Logic placement
wrong placement

Event Timeline

donovane (Stimes59) created this task.Apr 15 2021, 11:32 PM
Philipp Oeser (lichtwerk) added a subscriber: Philipp Oeser (lichtwerk).Apr 16 2021, 10:58 AM

This has been reported before, see T80671: Wrong 'Vector Math' position in 'Add Node' menu, will merge these reports.

Philipp Oeser (lichtwerk) closed this task as a duplicate of T80671: Wrong 'Vector Math' position in 'Add Node' menu.Apr 16 2021, 10:58 AM