System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.41
Blender Version
Broken: version: 2.83.15, branch: master, commit date: 2021-05-19 11:41, hash: rBfd3036520101
version: 2.83.17, branch: master, commit date: 2021-08-10 09:03, hash: rB430262b133a4
version: 2.83.18 Release Candidate, branch: master, commit date: 2021-08-11 11:54, hash: rBccc6b688fe72
version: 2.93.2, branch: master, commit date: 2021-08-03 05:58, hash: rB1eb06de2607a
version: 2.93.3 Release Candidate, branch: master, commit date: 2021-08-12 15:05, hash: rB1eeae9be1531
version: 3.0.0 Alpha, branch: master, commit date: 2021-08-14 20:50, hash: rBd5261e973b56
Short description of error
Viewport's material preview and viewport's render has different camera cull than F12's render image, despite same clipping settings
Exact steps for others to reproduce the error
Verify viewport is in ACamera's view
Switch to viewport rendered and material preview to verify cubes on foreground are visible
Render to verify cubes in foreground have disappeared
Switch to ACamera.001 and render to verify cubes in foreground are consistent with viewport