Maniphest T91258

hair dynamics beaks for some unevenly keyed hair strands
Confirmed, NormalKNOWN ISSUE

Assigned To
None
Authored By
Roman (rwman)
Sep 8 2021, 1:02 PM
Tags
  • BF Blender
  • Nodes & Physics
Subscribers
Dalai Felinto (dfelinto)
Philipp Oeser (lichtwerk)
Roman (rwman)

Description

Blender version: 3.0.0-alpha+master.4256eeeec4ca-linux.x86_64-release

Open the attached blend file:

Hit space or click play animation.
The green hair strand falls down, affected by gravity (which is correct). The red hair strand is completely immobile - that is the bug.

Such buggy hair strands are often produced when I trim or subdivide hair, but not certain about what exactly causes this. Sometimes it can be cured by rekeying it in particle edit mode.

Event Timeline

Roman (rwman) created this task.Sep 8 2021, 1:02 PM
Roman (rwman) updated the task description.
Roman (rwman) edited projects, added BF Blender, Nodes & Physics; removed BF Blender (3.0).Sep 8 2021, 1:06 PM
Philipp Oeser (lichtwerk) changed the task status from Needs Triage to Confirmed.Sep 14 2021, 10:27 AM
Philipp Oeser (lichtwerk) added a subscriber: Philipp Oeser (lichtwerk).
Dalai Felinto (dfelinto) changed the subtype of this task from "Report" to "Known Issue".May 9 2022, 3:16 PM
Dalai Felinto (dfelinto) added a subscriber: Dalai Felinto (dfelinto).

Thanks for the report. Marking this as known issue since it depends on the old particle settings which is end of life.