System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.68
Blender Version
Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-09-19 19:13, hash: rB276eebb27474
Worked: 2.93
Caused by rB917a972b56af: UI: keep navigation gizmos visible during modal operators
Short description of error
Differently from using the transform tools in the toolbar, when activating the object gizmos that stay visible also with the select tools, a strange bug occurs that the e.g. moving the object on an axis keeps a grey axis where it was before, the gizmo is always present (differently again from using the transform tools), and if you switch from this to the transform tools to the selection with gizmo again, it messes the origin of the object.
I'm pretty sure that this is caused by the recent change of keeping the viewport gizmo visible when doing these operations.
Exact steps for others to reproduce the error
Use the select tool in the toolbar, activate on or more object gizmos that stay always visible, do a transform operation.
[Based on the default startup]


