Maniphest T91753

Sculpt. Undo after first dyntopo stroke produces holes (visual glitch)
Closed, Duplicate

Assigned To
None
Authored By
Vyacheslav (hitrpr)
Sep 27 2021, 4:20 PM
Tags
  • BF Blender
Subscribers
Pratik Borhade (PratikPB2123)
TheRedWaxPolice (TheRedWaxPolice)
Vyacheslav (hitrpr)

Description

System Information
Operating system: Windows-8.1-6.3.9600-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.41

Blender Version
Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-09-25 07:31, hash: rB505422220d6e
Worked: (newest version of Blender that worked as expected)

Short description of error
As title said.

To reproduce:
Go to sculpt mode
Enable dyntopo
Pick dyntopo resolution from surface (!)
Make one stroke
Undo
Without picking resolution bug will not appear for me

Event Timeline

Vyacheslav (hitrpr) created this task.Sep 27 2021, 4:20 PM
Pratik Borhade (PratikPB2123) added a subscriber: Pratik Borhade (PratikPB2123).Sep 28 2021, 8:07 AM

Hi @Vyacheslav (hitrpr) , thanks for the report. I guess this is a duplicate of T80174: Sculpting with dyntopo using undo causes artifacts or hides random faces

Will merge this report into T80174 :)

TheRedWaxPolice (TheRedWaxPolice) added a subscriber: TheRedWaxPolice (TheRedWaxPolice).EditedSep 28 2021, 8:07 AM

oops.. didn't notice the post above... ๐Ÿ‘