System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.12
Blender Version
Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-10-05 22:29, hash: rB26dac33ce18f
Worked: 2.93.4 LTS, 3.0.0 (rB7223a0348f53, 2021-06-27)
Short description of error
I am seeing a lighting issue around the transmission material (set to 1) when lit from a specific angle with the latest 3.0 alpha.
The viewport does not glitch on 2.93.4 LTS.
For both versions the final render does not have such artifacts.
Test File:


