System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits This is what Blender says even though I'm running Windows 11 21H2
Graphics card: AMD Radeon RX 5600M ATI Technologies Inc. 4.5.14761 Core Profile Context 21.11.2 30.0.13033.5003
Blender Version
Broken: version: 3.0.0 Beta, branch: master, commit date: 2021-11-15 19:28, hash: rBa040d2a93a7d
Worked: 2.93.0 I haven't tried any newer version since 2.93.0 came out except 3.0
Short description of error
Every time I start the render using Cycles and HIP as a renderer, blender crashes. The viewport display is totally inaccurate, showing black and white shapes instead of the project. That does not happen when using Evee.
Exact steps for others to reproduce the error
Create a new project, go into settings, select HIP and my graphics card, go into the project (default cube with metal texture on it with a sun, a simple textured plane and a camera, no HDRI), select Cycles and GPU compute, press F12 and then blender crashes.
[Based on the default startup or an attached .blend file (as simple as possible)]