Maniphest T93388

Asset browser: dropping object on grid in orthogonal view misses the floor plane
Closed, ResolvedBUG

Assigned To
Germano Cavalcante (mano-wii)
Authored By
Daniel Salazar (zanqdo)
Nov 25 2021, 7:47 PM
Tags
  • Asset Browser
  • BF Blender
Subscribers
Antti Teittinen (ate1)
Chingiz Jumagulov (Krayzmond)
Daniel Salazar (zanqdo)
Germano Cavalcante (mano-wii)
Jesse Yurkovich (deadpin)
Julian Eisel (Severin)
Julien Kaspar (JulienKaspar)
1 More Subscribers

Description

System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1080 with Max-Q Design/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 496.49

Blender Version
Broken: version: 3.1.0 Alpha, branch: master, commit date: 2021-11-24 23:04, hash: rB827c5b399e0b

Short description of error
Dropping an object on the grid should go the Z 0 but instead it goes under the floor plane if done in othogonal view

Exact steps for others to reproduce the error


Drag & drop the Cube asset into the left screen

The cube will be dropped below the floor (check the right screen)

Revisions and Commits

rB Blender

Event Timeline

Daniel Salazar (zanqdo) created this task.Nov 25 2021, 7:47 PM
Pratik Borhade (PratikPB2123) added a subscriber: Pratik Borhade (PratikPB2123).Nov 25 2021, 8:29 PM
Jesse Yurkovich (deadpin) changed the task status from Needs Triage to Confirmed.Nov 26 2021, 12:21 AM
Jesse Yurkovich (deadpin) added a project: Pipeline, Assets & I/O.
Jesse Yurkovich (deadpin) added a subscriber: Jesse Yurkovich (deadpin).

Seems to only happen with the User Ortho view but not the primary Top or Bottom views for example. This may just have never worked as even 3.0.0 Beta, branch: master, commit date: 2021-10-30 14:44, hash: rB945a99386b8c (my oldest build available) is also affected.

Bastien Montagne (mont29) added a project: Asset Browser.Dec 2 2021, 5:27 PM
Roman Shulga (rainbro) added a subscriber: Roman Shulga (rainbro).Dec 3 2021, 1:18 PM

Blender 3.0.0 f1cca3055776
Dropped to floor - YES
Absolute Grid Snap - NO

Julian Eisel (Severin) removed projects: Pipeline, Assets & I/O, BF Blender.EditedDec 6 2021, 12:18 AM
Julian Eisel (Severin) moved this task from Backlog/Bugs to Community Tasks / Good to Have's on the Asset Browser board.
Julian Eisel (Severin) added subscribers: Germano Cavalcante (mano-wii), Julian Eisel (Severin).

EDIT: Sorry I just saw the video from @Roman Shulga (rainbro), this is a response to that. What's there has nothing to do with the report from what I can see.

Definitely not a bug since this is simply not supported, but would be good to support indeed. Much of the Add Object tool code is being reused here, but thinking about it, it could also follow snapping options (or maybe not, needs discussion).
@Germano Cavalcante (mano-wii) would you be interested in looking into this?

Julian Eisel (Severin) changed the subtype of this task from "Report" to "To Do".Dec 6 2021, 12:18 AM
Jesse Yurkovich (deadpin) added a subscriber: Chingiz Jumagulov (Krayzmond).
Jesse Yurkovich (deadpin) added a subscriber: Julien Kaspar (JulienKaspar).
Julian Eisel (Severin) triaged this task as High priority.Dec 6 2021, 1:17 AM
Julian Eisel (Severin) moved this task from Community Tasks / Good to Have's to Backlog/Bugs on the Asset Browser board.
Julian Eisel (Severin) changed the subtype of this task from "To Do" to "Bug".
Julian Eisel (Severin) added a project: BF Blender.

My previous reply was in response to @Roman Shulga (rainbro), just noticed his comment is about something different as what's reported here.

I can confirm this issue. It's also something for @Germano Cavalcante (mano-wii) if he has time for it.

Germano Cavalcante (mano-wii) added a comment.Dec 6 2021, 3:04 AM
In T93388#1265696, @Julian Eisel (Severin) wrote:

EDIT: Sorry I just saw the video from @Roman Shulga (rainbro), this is a response to that. What's there has nothing to do with the report from what I can see.

Definitely not a bug since this is simply not supported, but would be good to support indeed. Much of the Add Object tool code is being reused here, but thinking about it, it could also follow snapping options (or maybe not, needs discussion).
@Germano Cavalcante (mano-wii) would you be interested in looking into this?

The snap cursor follows the same settings for the Add Object tool. So if the "Snap To:" set there is the Default, the drag drop will also use the scene snap settings.
(Perhaps these settings could be moved elsewhere).

Germano Cavalcante (mano-wii) closed this task as Resolved by committing rB9a69c456bd85: Fix T93388: dropping object on grid in orthogonal view misses the floor plane.Dec 6 2021, 3:41 AM
Germano Cavalcante (mano-wii) claimed this task.
Germano Cavalcante (mano-wii) added a commit: rB9a69c456bd85: Fix T93388: dropping object on grid in orthogonal view misses the floor plane.
Antti Teittinen (ate1) added a subscriber: Antti Teittinen (ate1).Dec 21 2021, 12:33 PM
Philipp Oeser (lichtwerk) added a commit: rB256c1b82f6e3: Fix T93388: dropping object on grid in orthogonal view misses the floor plane.Jan 10 2022, 5:04 PM