System Information
Operating system: Win10
Blender Version
Broken: (example: 3.0, blender-3.0.0-candidate+v30.d2e608733507-windows.amd64-release)
Worked: never
Short description of error
Spline IK does not use Geometry Nodes Output Curve but the curve in Edit Mode.
Exact steps for others to reproduce the error
- Create two curves (curve A and curve B)
- Manipulate curve B to a custom shape.
- Use Geometry Nodes to output curve B to A.
- Use IK Spline on a simple linear Armature with multiple straight bones targetting curve A.
Expected Behaviour: The Armature follows the shape of Curve B that is beeing outputet to curve A.
Actual Behavior: Spline IK does not use the modifier stack, but the original curve A
Addintional Information
This does work with Animation Nodes "Curve Object Output"