System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3070 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.47
Blender Version
Broken: version: 3.1.0 Alpha, branch: master, commit date: 2021-11-29 23:15, hash: rBac447ba1a3f2
Worked: (newest version of Blender that worked as expected)
Short description of error
Color management affects passes such as glossdir, normal, AO, etc. This makes us unable to get an exact composition. It's fatal.
Color management should only affect the "combined" pass.
Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]





