Is it possible to add a function to allow blender render preview to read the computer display icc profile? i.e. read the computer's ICC profile and remap it to the preview.
For example, if I use a monitor with 100% Adobe RGB color space. But Blender render the result without color management. And display 100% sRGB colors in a 100% Adobe RGB monitor. In sRGB color space Red = 255 is the same as Red = 230 in the Adobe RGB color space. If the program does not read the computer icc profile, it will only output images with Red = 255 in sRGB to Red = 255 in Adobe RGB. this will produce an oversaturated image in the picture viewer and cause color inaccuracy.
This happens on windows, I'm not sure about linux and macos.
