Maniphest T93656

Geometry Nodes: Scale resets to 0 on Transform Node
Closed, DuplicateBUG

Assigned To
None
Authored By
Orestis Konstantinidis (SimontheSorcerer)
Dec 4 2021, 4:15 PM
Tags
  • BF Blender
  • Geometry Nodes
Subscribers
Orestis Konstantinidis (SimontheSorcerer)

Description

System Information
Operating system: Windows-10-10.0.19042-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 497.09

Blender Version
Broken: version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash: rBf1cca3055776
Worked: (newest version of Blender that worked as expected)

Short description of error
[Please fill out a short description of the error here]
Hello,
When resetting the Scale value on the Geometry Transform Node, it resets to value of 0,0,0 instead of 1,1,1.

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]


Open the Attached scene, hover over the Scale of the Transform node and hit Backspace to reset its values. They will become 0 instead of 1.

Event Timeline

Orestis Konstantinidis (SimontheSorcerer) created this task.Dec 4 2021, 4:15 PM
Orestis Konstantinidis (SimontheSorcerer) added a project: Geometry Nodes.
Alaska (Alaska) changed the task status from Needs Triage to Confirmed.Dec 4 2021, 10:16 PM
Alaska (Alaska) changed the subtype of this task from "Report" to "Bug".
Hans Goudey (HooglyBoogly) closed this task as a duplicate of T80164: Missing DNA Defaults ("Reset to Default Value" sets to 0).Dec 6 2021, 5:26 AM