System Information
Operating system: Linux-5.13.0-7620-generic-x86_64-with-glibc2.33 64 Bits
Graphics card: NVIDIA GeForce RTX 3080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 470.82.00
Blender Version
Broken: version: 3.1.0 Alpha, branch: master, commit date: 2021-12-07 07:55, hash: rB1de363662427
Worked: hash: 7c4fc5b58d2e
Caused by rBd5efda72f501: Cleanup: Migrate all shader nodes to c++
Short description of error
I have a file with a group node that outputs a Shader. In it, there are two shaders which get combined with a Mix Shader node. The resulting shader is completely black in Rendered and Material view. Last thursday (see hash mentioned above) this was still working.
Exact steps for others to reproduce the error
See .blend file:
The monkey is completely black, previously the shader compiled fine. If you ungroup the node it works again.