Maniphest T93914

Blender colour management on 10bit screen
Closed, Archived

Assigned To
None
Authored By
Chelaru (chelaru)
Dec 9 2021, 9:30 PM
Tags
  • BF Blender
Subscribers
Chelaru (chelaru)
Richard Antalik (ISS)

Description

System Information
Operating system: win 11, latest build
Graphics card: rtx 3090

Blender Version
3.0, steam version

Short description of error
I have a 10 bit screen that i calibrated, PS, LR, capture one work just fine. Blender on the other hand displays oversaturated images. The export images are ok.
Test with the srgb setting selected on display device:

Test with the none setting selected on display device:

If blender would just use the icc profile to display the image this would be amazing.

I am using displaycall for the calibration and applying the icc profile.

Related Objects

Event Timeline

Chelaru (chelaru) created this task.Dec 9 2021, 9:30 PM
Richard Antalik (ISS) closed this task as Archived.Dec 9 2021, 10:06 PM
Richard Antalik (ISS) added a subscriber: Richard Antalik (ISS).

Looking at T68926, wide gamut displays are not supported yet.

I will close this report since this is work in progress, but you can subscribe to mentioned task so you will receive updates.

Chelaru (chelaru) added a comment.Dec 9 2021, 10:28 PM

sure, thank you!