System Information
Operating system: Windows-10-10.0.19042-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 980/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.96
Blender Version
Broken: version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash: rBf1cca3055776
Worked: (newest version of Blender that worked as expected)
Short description of error
When rendering in Cycles after a tile is finished (regardless of tile size) i get an "Error writing tile to file" warning and the rendering ends.
The blend was created in blender 3.0 using assets appended from blender 2.93 created files, the file path and file name is short, the render is unusually wide at 3382 x 867, rendering using CUDA with optix denoiser on and just 256 samples. Its rendered on CPU and has a large amount of hair and a moderate polly count and about 2gb of textures.
The problem persists when turning off denoiser and when rendering on GPU.
Exact steps for others to reproduce the error
I was able to reproduce this error by opening a new blend file, saving the file to the same directory of my other file (non-C drive, 3 folders deep, simple camel case names) changing the resolution to 3382 x 867 and enabling tiling. Disabling tiling causes the problem to stop. Changing the resolution back to 1080x1920 still has the issue if tiling is enabled. The tile size does not matter.