Maniphest T94331

Reproducible crash in shading editor
Closed, Duplicate

Assigned To
None
Authored By
Harald Grossauer (hgrossauer)
Dec 22 2021, 8:46 PM
Tags
  • BF Blender
Subscribers
Harald Grossauer (hgrossauer)
Pratik Borhade (PratikPB2123)
Richard Antalik (ISS)

Description

System Information
Operating system: Windows 10
Graphics card: Intel HD 4600

Blender Version
Broken: Tested 2.93.7 and 3.0

I can reproducably crash blender. Interestingly I see this working in several tutorials about how to create a procedural wood texture, but on my system this crashes reliably.

Exact steps for others to reproduce the error
Open Blender with the default scene.
Go to shading editor.
Add a noise texture.
Add a Voronoi texture.
Connect Fac of Noise Texture to Vector of Voronoi Texture.
Add a Bump node.
Connect Distance of Voronoi Texture to Height of Bump.
Connect Normal (output) of Bump to Normal (input) of Principled BSDF.
A few seconds later Blender is gone.

Event Timeline

Harald Grossauer (hgrossauer) created this task.Dec 22 2021, 8:46 PM
Pratik Borhade (PratikPB2123) added a subscriber: Pratik Borhade (PratikPB2123).Dec 23 2021, 7:11 AM
Richard Antalik (ISS) changed the task status from Needs Triage to Needs Information from User.Dec 23 2021, 7:22 AM
Richard Antalik (ISS) added a subscriber: Richard Antalik (ISS).

This doesn't crash here.

Please update GPU drivers if possible and check if this happens with latest alpha build from https://builder.blender.org/download/daily/

Pratik Borhade (PratikPB2123) added a comment.EditedDec 23 2021, 7:22 AM

Hi, thanks for the report. Can not reproduce here on current master and 3.0.0
Please provide crash logs(files) generated after the crash: https://docs.blender.org/manual/en/dev/troubleshooting/crash.html#crash-log

(ignore my comment)

Harald Grossauer (hgrossauer) added a comment.Dec 23 2021, 8:40 AM

Blender crash log attached.

GPU drivers are at the latest version provided by Dell (the PC is a Dell Optiplex 3020).

Also happens with latest 3.1.

Pratik Borhade (PratikPB2123) added a comment.Dec 23 2021, 10:48 AM

Hi, crash is related to intel driver. Installing the latest graphics driver may work for you: https://docs.blender.org/manual/en/dev/troubleshooting/gpu/windows/intel.html

GPU drivers are at the latest version provided by Dell (the PC is a Dell Optiplex 3020).

Could you please upload the system info file generate from the Help menu: HelpSave system Info

I have seen a crash report on Intel driver with similar stacktrace: T93014: Blender crash on combining textures (intel)

Perhaps we could merge this report into T93014

Harald Grossauer (hgrossauer) added a comment.Dec 23 2021, 1:24 PM

Unfortunately Dell delivers a customized driver for this model, and the generic Intel driver refuses to install because of this.

Pratik Borhade (PratikPB2123) changed the task status from Needs Information from User to Needs Triage.Dec 24 2021, 12:55 PM

Unfortunately Dell delivers a customized driver for this model, and the generic Intel driver refuses to install because of this.

Hi, not sure what to do in that case.

@Richard Antalik (ISS), do you know how to handle this? Also, can this be merged into T93014?

Richard Antalik (ISS) added a comment.Dec 27 2021, 12:52 PM

I have seen some guides to install non-OEM drivers, so it should be possible. This probably won't resolve the problem as other report was tested with most recent drivers.

I think this looks very much like T93014, so should be safe to merge.

Richard Antalik (ISS) closed this task as a duplicate of T93014: Blender crash on combining textures (intel).Dec 27 2021, 12:52 PM
Harald Grossauer (hgrossauer) added a comment.Dec 29 2021, 10:09 PM

I found two "workarounds":

  1. There are ways to create procedural wood texture without Voronoi texture.
  2. I bought an Nvidia graphics card.

As a nice side effect of #2 rendering is now four times faster.