System Information
Operating system:Windows 10
Graphics card:Nvidia MX130
Blender Version
Broken:3.0.0
(example: 2.79b release)
(example: 2.80, edbf15d3c044, blender2.8, 2018-11-28, as found on the splash screen)
Worked: (optional)
Short description of error
Python: Traceback (most recent call last):
File "C:\Program Files\Blender Foundation\Blender 3.0\3.0\scripts\addons\io_scene_fbx\__init__.py", line 216, in execute
if import_fbx.load(self, context, filepath=path, **keywords) == {'FINISHED'}:
File "C:\Program Files\Blender Foundation\Blender 3.0\3.0\scripts\addons\io_scene_fbx\import_fbx.py", line 2600, in load
_(); del _
File "C:\Program Files\Blender Foundation\Blender 3.0\3.0\scripts\addons\io_scene_fbx\import_fbx.py", line 2599, in _
fbx_item[1] = blen_read_geom(fbx_tmpl, fbx_obj, settings)
File "C:\Program Files\Blender Foundation\Blender 3.0\3.0\scripts\addons\io_scene_fbx\import_fbx.py", line 1296, in blen_read_geom
blen_read_geom_layer_uv(fbx_obj, mesh)
File "C:\Program Files\Blender Foundation\Blender 3.0\3.0\scripts\addons\io_scene_fbx\import_fbx.py", line 1048, in blen_read_geom_layer_uv
uv_lay = mesh.uv_layers.new(name=fbx_layer_name, do_init=False)RuntimeError: Error: Cannot add more than 8 UV maps
location: <unknown location>:-1
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).