System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 497.09
Blender Version
Broken: version: 3.1.0 Alpha, branch: master, commit date: 2022-01-03 07:10, hash: rBea8d749587dd
Worked: (newest version of Blender that worked as expected)
Short description of error
The above setup causes blender to crash with an "EXCEPTION_ACCESS_VIOLATION" error in the console
Things to note for the crash to happen:
- Either an Index or an ID field (or their derivative) must be connected to the Selection input of the Separate Geometry node.
- The Separate Geometry domain must be set to Instance
- The Collection Info collection must have two or more objects in it.
- The Separate Children input of the Collection Info node must be toggled off
- I can't seem to reproduce the crash with the Delete Geometryx Node for some reason
Exact steps for others to reproduce the error
- Download the above blend file or recreate it from image above.
- Deactivate the Separate Children input of the Collection Info node
- Crash happens!
- If blender does not crash immediately then activate and deactivate the Separate Children input a couple of times
