System Information
Operating system: Windows-10-10.0.19042-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 496.76
Blender Version
Broken: version: 3.1.0 Alpha, branch: master, commit date: 2022-01-10 22:45, hash: rB922ae55a16a9
Worked: (newest version of Blender that worked as expected)
Short description of error
When using node socket drag search, the search results prioritize wrong type of the node considering the socket type it was dragged out of. When dragging out a Vector type socket, and searching for "Combine", the search prioritizes Combine RGB node instead of Combine XYZ node, which is more appropriate for the given socket type.
Exact steps for others to reproduce the error
- In GN editor, drag out a Vector type input out of any node
- Search for "combine"
Result: The highlighted result is Combine RGB node
Expected: The highlighted result is Combine XYZ node
