bpy.context.space_data.context = 'VIEW_LAYER'
bpy.context.space_data.system_bookmarks_active = 1
bpy.ops.object.select_all(action='DESELECT')
Python: Traceback (most recent call last):
File "C:\Program Files\Blender Foundation\Blender 3.0\3.0\scripts\addons\io_scene_fbx\__init__.py", line 216, in execute
if import_fbx.load(self, context, filepath=path, **keywords) == {'FINISHED'}:
File "C:\Program Files\Blender Foundation\Blender 3.0\3.0\scripts\addons\io_scene_fbx\import_fbx.py", line 2600, in load
_(); del _
File "C:\Program Files\Blender Foundation\Blender 3.0\3.0\scripts\addons\io_scene_fbx\import_fbx.py", line 2599, in _
fbx_item[1] = blen_read_geom(fbx_tmpl, fbx_obj, settings)
File "C:\Program Files\Blender Foundation\Blender 3.0\3.0\scripts\addons\io_scene_fbx\import_fbx.py", line 1296, in blen_read_geom
blen_read_geom_layer_uv(fbx_obj, mesh)
File "C:\Program Files\Blender Foundation\Blender 3.0\3.0\scripts\addons\io_scene_fbx\import_fbx.py", line 1048, in blen_read_geom_layer_uv
uv_lay = mesh.uv_layers.new(name=fbx_layer_name, do_init=False)RuntimeError: Error: Cannot add more than 8 UV maps
location: <unknown location>:-1
[[ [[ [[ URL | URL ]] | URL ]] | name ]]System Information
Operating system:
Graphics card:
Blender Version
Broken: (example: 2.80, edbf15d3c044, master, 2018-11-28, as found on the splash screen)
Worked: (newest version of Blender that worked as expected)
Short description of error
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).