Maniphest T95388

Eevee Depth of Field doesn't work with Image Textures
Closed, Duplicate

Assigned To
None
Authored By
Jeran (Thejeran)
Feb 1 2022, 12:54 PM
Tags
  • BF Blender
  • EEVEE & Viewport
Subscribers
Germano Cavalcante (mano-wii)
Jeran (Thejeran)

Description

System Information
Operating system: Windows

Blender Version
Broken: 3.0

Short description of error
Close depth of field doesn't seem to work with image textures and thus the images appear blurry.

Exact steps for others to reproduce the error
Create an object with an image texture. Place camera near it and set the object as focal point.

What it looks like in Eevee

What it looks like in Cycles

Event Timeline

Jeran (Thejeran) created this task.Feb 1 2022, 12:54 PM
Jeran (Thejeran) added a project: EEVEE & Viewport.Feb 1 2022, 12:56 PM
Germano Cavalcante (mano-wii) changed the task status from Needs Triage to Needs Information from User.Feb 1 2022, 6:32 PM
Germano Cavalcante (mano-wii) added a subscriber: Germano Cavalcante (mano-wii).

I cannot reproduce the problem. This is the file I used to test:

Please provide a file where we can see the bug.

Jeran (Thejeran) added a comment.Feb 1 2022, 10:42 PM

Your file also works correctly for me. Maybe it treats the UV generated image differently?
I've uploaded one with the blender logo.

Germano Cavalcante (mano-wii) added a comment.Feb 2 2022, 5:21 PM

The problem is not related to the texture. It involves "Alpha Blend + Show Backface", so it's a duplicate of T76752: EEVEE: Alpha Blend + Show Backface material is out of focus..
Unfortunately it is a Know Issue not easy to resolve.

Germano Cavalcante (mano-wii) closed this task as a duplicate of T76752: EEVEE: Alpha Blend + Show Backface material is out of focus..Feb 2 2022, 5:21 PM