System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.65
Blender Version
Broken: version: 3.1.0 Beta, branch: master, commit date: 2022-02-26 20:56, hash: rB4ee4b61dd8d3
Worked: (newest version of Blender that worked as expected)
Short description of error
Hiding faces, edges and verts are not hiding the mesh (only the lines from the subdiv modifier). This happens only when the mesh has a subdiv modifier.
Exact steps for others to reproduce the error
- Open 3.1 and add a subsurf to the default cube.
- test it by selecting a vert/edge/face and press H in edit mode.
- Delete the subsurf and test the feature again.
It works when you disable the gpu subdiv in the prefs.
I think a file is not needed here.
I wont ping any devs but because its the subsurf modifier its probably related to the recent work on it on the gpu part.
Temporary Workaround
Disable GPU subdivision in the preferences: Edit ⯈ Preferences... ⯈ Viewport ⯈ Subdivision ⯈ GPU Subdivision