Maniphest T96122

Sculpt mode experimental Color Filter tool doesn't work as intended anymore. Defaults to Hue option.
Closed, Duplicate

Assigned To
None
Authored By
Steffen Hartmann (Harti)
Mar 2 2022, 12:37 PM
Tags
  • BF Blender
  • Sculpt, Paint & Texture
Subscribers
Pratik Borhade (PratikPB2123)
Steffen Hartmann (Harti)

Description

System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.79

Blender Version
Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-02-25 22:47, hash: rBac3f4db71945
Worked: I believe it worked in 3.2 alpha from a couple weeks ago.

Short description of error
Sculpt mode experimental Color Filter tool doesn't work as intended anymore. It doesn't matter which option i choose like Fill, Saturation or Contrast it defaults to the Hue option.

Exact steps for others to reproduce the error
Enable Sculpt Vertex Color, add a sphere and subdivide it or voxel remesh.
Add some color with the Paint brush and switch to the Color Filter tool with the option Fill for example.
Now drag and slide your pen or mouse towards the left or right. It changes the Hue even though you picked a different option.

Event Timeline

Steffen Hartmann (Harti) created this task.Mar 2 2022, 12:37 PM
Steffen Hartmann (Harti) updated the task description.
Steffen Hartmann (Harti) added a project: Sculpt, Paint & Texture.
Pratik Borhade (PratikPB2123) added a subscriber: Pratik Borhade (PratikPB2123).Mar 2 2022, 1:41 PM

Hi again, as said in previous report, check again with daily builds: https://builder.blender.org/download/daily
This issue does not persists in recent versions (But can redo on previous builds)

Pratik Borhade (PratikPB2123) closed this task as a duplicate of T96035: Some tool settings do not work from the front UI.Mar 2 2022, 1:42 PM