Blender Version
3.1 Release Candidate (March 7, 2022)
Short description of error
If using a curve that only has 3 points (ie. one corner) and Limit Radius is active, the corner radius will jump immediately from nothing to a full curve between the nearest point. Adding a 4th point (and beyond) to the curve reverts to expected behavior, except when additional point is in a straight line with 3rd point, which causes a different error at corner (see image; 3rd example).
Same behaviour in both Bezier and Poly modes.
Steps to Reproduce
- Open .blend file
- ☑ limit radius
- Radius sets to it's max for curve with 3 control points
Test File:
