System Information
Operating system: macOS-12.3-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon RX 580 OpenGL Engine ATI Technologies Inc. 4.1 ATI-4.8.7
note: this is a hackintosh but all components are supported
Blender Version
Broken: version: 3.1.0, branch: master, commit date: 2022-03-08 18:16, hash: rBc77597cd0e15
Short description of error
Unable to load render kernels for Metal GPU rendering.
Exact steps for others to reproduce the error
Open the default scene, and with the Cycles Render Devices set to metal and the RX 580 alone checked, change the Device to GPU Compute, and attempt a viewport render. After an unusually long time to compile the render kernels, in the top left of the viewport it will say "Failed to create compute pipeline state "integrator_init_from_camera", error: Compiler encountered an internal error".
