Maniphest T96272

wave modifier is not involved in physics
Closed, Archived

Assigned To
None
Authored By
Anton (Rikishi)
Mar 9 2022, 8:25 PM
Tags
  • BF Blender
Subscribers
Anton (Rikishi)
Pratik Borhade (PratikPB2123)

Description

System Information
Operating system: windows
Graphics card: GTX 1660

Blender Version 3.1

when running a simulation of a wave on a surface, it does not participate in physics (the rigid body is set correctly), the wave does not affect objects in any way

Related Objects

Event Timeline

Anton (Rikishi) created this task.Mar 9 2022, 8:25 PM

when running a simulation of a wave on a surface, it does not participate in physics (the rigid body is set correctly), the wave does not affect objects in any way

Pratik Borhade (PratikPB2123) changed the task status from Needs Triage to Needs Information from User.EditedMar 10 2022, 6:02 AM
Pratik Borhade (PratikPB2123) merged a task: T96270: wave physics not working.
Pratik Borhade (PratikPB2123) added a subscriber: Pratik Borhade (PratikPB2123).

This report does not contain all the requested information, which is required for us to investigate the issue.

Please carefully follow the instructions. Be sure to provide a .blend file with exact steps to reproduce the problem.

A guideline for making a good bug report can be found at https://wiki.blender.org/wiki/Process/Bug_Reports

Pratik Borhade (PratikPB2123) closed this task as Archived.Mar 18 2022, 4:36 AM

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.