Maniphest T96353

When I use Subdivision Modifier, the program crashes
Closed, Archived

Assigned To
None
Authored By
EG (Hassan_TR)
Mar 11 2022, 10:39 PM
Tags
  • BF Blender
Subscribers
Alaska (Alaska)
EG (Hassan_TR)
Igor (PolyMarvels)
Pratik Borhade (PratikPB2123)

Description

System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: AMD Radeon HD 7500 Series ATI Technologies Inc. 4.5.13399 Core Profile Context 15.201.1151.1008

Blender Version
Broken: version: 3.1.0, branch: master, commit date: 2022-03-08 18:16, hash: rBc77597cd0e15
Worked: (newest version of Blender that worked as expected)

Short description of error
When I use Subdivision Modifier, the program crashes

Exact steps for others to reproduce the error
You have now downloaded Blender 3.1 without any tweaks or tinkering with settings. When I use the subdivision modifier on a virtual cube or sphere, the program crashes

Event Timeline

EG (Hassan_TR) created this task.Mar 11 2022, 10:39 PM
Alaska (Alaska) changed the task status from Needs Triage to Needs Information from User.Mar 12 2022, 12:25 AM
Alaska (Alaska) added a subscriber: Alaska (Alaska).

Your graphics card is quite old. This is probably what's causing the issue. Please try updating your GPU drivers to the latest version as this might help.

If this doesn't help, then you can try this and see if it helps:

  1. Select from the top of Blender EditPreferences and a new window will open
  2. In the preferences window, navigate to the Viewport tab.
  3. Scroll to the bottom of the Viewport tab, and in the Subdivision section disable GPU subdivision.
  4. Then do the same things you were doing before and see if Blender crashes.

I hope this helps.

Igor (PolyMarvels) added a subscriber: Igor (PolyMarvels).Mar 14 2022, 4:21 PM

I can confirm this is happening and the cause is the GPU Subdivision feature. At this point, GPU S is unusable for me as its crashes as soon as I try edit, or select components. As soon as I disable the feature, crash doesn't happen.

Blender Build: 3.1
GPU: GTX 1660Ti / 511.65 Studio
VRAM: 6GB
Intel i7
RAM 16GB

Alaska (Alaska) added a comment.Mar 15 2022, 5:05 AM
In T96353#1322864, @Igor (PolyMarvels) wrote:

I can confirm this is happening and the cause is the GPU Subdivision feature. At this point, GPU S is unusable for me as its crashes as soon as I try edit, or select components. As soon as I disable the feature, crash doesn't happen.

What happens if you update to the latest game ready driver? Does it fix the issue?

Also, when Blender crashes a crash log is produced. So if you open Blender, then add a sub-division surface modifier to an object and it crashes, then a crash log will be produced at C:/tmp/blender.crash.txt. Can you upload that file to us?

Igor (PolyMarvels) added a comment.Mar 16 2022, 12:40 PM

Unfortunately I dont have crash log so I can assume it was a hard crash. When looking at the Temp file I can see 5 different Blender folders and all are empty. I will check what happens when I install and try using Game drivers.

Pratik Borhade (PratikPB2123) closed this task as Archived.Mar 25 2022, 1:53 PM
Pratik Borhade (PratikPB2123) added a subscriber: Pratik Borhade (PratikPB2123).

AMD Radeon HD 7500

Hi, thanks for the report.
Your GPU has old Terascale 2 architecture. To run blender version 2.91 and later, you need GCN 1st gen and newer: https://www.blender.org/download/requirements/
Upgrading driver can sometimes resolve the problem.


@Igor (PolyMarvels) hi, can you make a fresh report for your issue?