Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.79
Blender Version
Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-03-15 21:22, hash: rB379bd6d50ce3
Worked: Previous alpha -> hash: fcda858e3200
gltf doesn't export instances, full geometry is exported instead
Exporting .glb file for unreal engine results in datasmith importing everything as a separate mesh, this isn't case in previous alpha where instances are properly exported.
EDIT: added basic file, export glb and reimport (instances aren't preserved)


