Maniphest T96547

Blender Crashes After Keying Render or Viewport Visabilitiy
Closed, Archived

Assigned To
None
Authored By
DenDen (Densle)
Mar 17 2022, 8:29 AM
Tags
  • BF Blender
Subscribers
DenDen (Densle)
Pratik Borhade (PratikPB2123)

Description

System Information
Operating system: Windows-10-10.0.19042-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.23

Blender Version
Broken: version: 3.1.0, branch: master, commit date: 2022-03-08 18:16, hash: rBc77597cd0e15
Worked: (newest version of Blender that worked as expected)

Short description of error
Blender crashes when if an object has animated viewport and render visabilities.

Exact steps for others to reproduce the error
Add an object, key frame either the viewport or render visibility and step forward one frame.

Event Timeline

DenDen (Densle) created this task.Mar 17 2022, 8:29 AM
Pratik Borhade (PratikPB2123) changed the task status from Needs Triage to Needs Information from User.Mar 17 2022, 9:06 AM
Pratik Borhade (PratikPB2123) added a subscriber: Pratik Borhade (PratikPB2123).

Hi, thanks for the report. Please check again with factory preferences,
I remember people have submitted similar crash reports where wiggle_bones add on was the culprit
To load factory prefs: EditPreferencesSave & Load (3 horizontal lines)Load Factory preferences

DenDen (Densle) added a comment.Mar 17 2022, 11:42 PM

Ah that's unfortunate but does seem to be the case.

With Wiggle disabled, things work as expected.
Thanks you!

Pratik Borhade (PratikPB2123) closed this task as Archived.EditedMar 18 2022, 5:14 AM
In T96547#1324978, @DenDen (Densle) wrote:

Ah that's unfortunate but does seem to be the case.

With Wiggle disabled, things work as expected.
Thanks you!

Ok, thanks for the update. Closing this task.

Thanks again for the report :)

Please report this issue to the add-on developer (if no one has reported yet)