System Information
Operating system: Windows-10-10.0.19042-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 466.27
Blender Version
Broken: version: 3.1.0, branch: master, commit date: 2022-03-08 18:16, hash: rBc77597cd0e15
Short description of error
Mesh complexity appears to be obliterated with GPU Subdivision ON & Autosmooth Normals disabled.
Exact steps for others to reproduce the error
Create a new mesh with GPU Subdivision on
Disable autosmooth & apply a subdivision modifier
Check visibility with Face Selection Vertex/Weight paint or Mesh Analysis