Maniphest T96628

UVMap inconsistency
Closed, Duplicate

Assigned To
None
Authored By
jose martinez (maljos)
Mar 19 2022, 10:46 AM
Tags
  • BF Blender
Subscribers
Jesse Yurkovich (deadpin)
jose martinez (maljos)

Description

System Information
Operating system: Linux-5.4.0-104-generic-x86_64-with-glibc2.31 64 Bits
Graphics card: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 495.29.05

Blender Version
Broken: version: 3.1.0, branch: master, commit date: 2022-03-08 18:16, hash: rBc77597cd0e15
Worked: (newest version of Blender that worked as expected)

Short description of error
Objects with errors when creating UVMaps

Exact steps for others to reproduce the error

I send images that by themselves describe the error.

  1. Stove Object with correct UVMap when I create it.
  2. Teapot Object when I use the UnWrap command

Note: In both images it can be seen that the normals are correct


Upload image in Blender 3.93.6

Event Timeline

jose martinez (maljos) created this task.Mar 19 2022, 10:46 AM
jose martinez (maljos) updated the task description.Mar 19 2022, 10:55 AM
Jesse Yurkovich (deadpin) changed the task status from Needs Triage to Needs Information from User.Mar 19 2022, 10:38 PM
Jesse Yurkovich (deadpin) added a subscriber: Jesse Yurkovich (deadpin).

This is most likely the same as T96372. Can you try disabling GPU subdivision support: Preferences -> Viewport -> Subdivision -> Disable the GPU option

jose martinez (maljos) added a comment.Mar 20 2022, 12:00 AM

The problem is caused by the surface subdivision modifier. I removed it from the objects and recreated the UVMaps and made them

jose martinez (maljos) added a comment.Mar 20 2022, 12:02 AM

Thanks for the ticks. I hope enable it in the next compilation