Maniphest T96643

Auto keyframing causes Duplicate Linked object to change location
Confirmed, Normal

Assigned To
None
Authored By
Fr Skie (FR_SKIE)
Mar 20 2022, 9:41 AM
Tags
  • BF Blender
  • Animation & Rigging
Subscribers
Fr Skie (FR_SKIE)

Description

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 457.30

Blender Version
Broken: version: 3.1.0, branch: master, commit date: 2022-03-08 18:16, hash: rBc77597cd0e15
Worked: Never (2.8+)

Exact steps for others to reproduce the error

  1. Open new general animation template,
  2. Turn on auto keyframing
  3. Add a mesh object
  4. Alt+D create few Duplicate Linked objects,
  5. Change frame

Duplicate Linked objects will change location.

Event Timeline

Fr Skie (FR_SKIE) created this task.Mar 20 2022, 9:41 AM
Fr Skie (FR_SKIE) updated the task description.Mar 20 2022, 9:49 AM
Fr Skie (FR_SKIE) updated the task description.Mar 20 2022, 9:59 AM
Richard Antalik (ISS) changed the task status from Needs Triage to Confirmed.Mar 20 2022, 10:38 PM
Richard Antalik (ISS) updated the task description.
Richard Antalik (ISS) added a project: Modeling.
Richard Antalik (ISS) renamed this task from Add new object cause Duplicate Linked object changing location in 2D Animation Workspace to Auto keyframing causes Duplicate Linked object to change location .Mar 20 2022, 10:45 PM
Richard Antalik (ISS) updated the task description.
Richard Antalik (ISS) edited projects, added Animation & Rigging; removed Modeling.
Pratik Borhade (PratikPB2123) mentioned this in T101670: linked duplicates not saving .Oct 10 2022, 5:09 AM