Maniphest T96653

Big performance regression using Delete Geometry Node with vertex groups.
Closed, Duplicate

Assigned To
None
Authored By
Tommy Vinnet (TommyVi)
Mar 20 2022, 5:26 PM
Tags
  • BF Blender
  • Geometry Nodes
  • Performance
  • Animation & Rigging
  • Nodes & Physics
Subscribers
Tommy Vinnet (TommyVi)

Description

System Information
Operating system: Windows-10
Graphics card: NVIDIA GeForce RTX 2060

Blender Version
Broken: version: 3.1.0, branch: master, commit date: 2022-03-08 18:16, hash: rBc77597cd0e15 3.2.0 Alpha broken as well.
Worked: 3.0.1

Delete Geometry Node with combination of Armature modifier and a lot of vertex groups suffers a really big performance drop. Hit is significant, dropping the playback from 80fps to 6fps or even worse when more vertex groups are used by the Armature modifier.
Please look at this issue and try to fix it as soon as possible, i'm unable to use 3.1 because of this.

Simple demonstration file, simply open it in both 3.0 and 3.1, the difference is huge.

**

Event Timeline

Tommy Vinnet (TommyVi) created this task.Mar 20 2022, 5:26 PM
Tommy Vinnet (TommyVi) updated the task description.
Tommy Vinnet (TommyVi) added projects: Geometry Nodes, Performance, Animation & Rigging.
Tommy Vinnet (TommyVi) added a project: Nodes & Physics.Mar 20 2022, 5:31 PM
Richard Antalik (ISS) changed the task status from Needs Triage to Confirmed.Mar 20 2022, 9:47 PM