Maniphest T96689

Crash when switching to Material Preview mode
Closed, Duplicate

Assigned To
None
Authored By
user1 (user1)
Mar 21 2022, 9:59 PM
Tags
  • BF Blender
Subscribers
Daniel Salazar (zanqdo)
Jesse Yurkovich (deadpin)
user1 (user1)

Description

System Information
Operating system: Linux-5.4.0-104-generic-x86_64-with-glibc2.27 64 Bits
Graphics card: GeForce GT 630/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.144

Blender Version
Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-03-20 12:59, hash: rBb9123b806fc4
Worked: (newest version of Blender that worked as expected)

Short description of error
Blender crashes in the given file when i try to switch to shader workspace (tab).

Edit: The culprit seems to be switching to Material Preview viewport style

Exact steps for others to reproduce the error
Open the file (with my UI settings i guess?)
Hit the "Shading" tab.

Edit: Simpler file

Switch to Material Preview viewport mode

Event Timeline

user1 (user1) created this task.Mar 21 2022, 9:59 PM
Daniel Salazar (zanqdo) added a subscriber: Daniel Salazar (zanqdo).Mar 21 2022, 10:10 PM

The whole Lookdev shading mode is completely broken. Changing the title of the report

Daniel Salazar (zanqdo) renamed this task from Crash when trying to switch to shading workspace to Crash when switching to Material Preview mode.Mar 21 2022, 10:11 PM
Daniel Salazar (zanqdo) changed the task status from Needs Triage to Confirmed.
Daniel Salazar (zanqdo) updated the task description.
Daniel Salazar (zanqdo) updated the task description.
Daniel Salazar (zanqdo) updated the task description.Mar 21 2022, 10:15 PM
Daniel Salazar (zanqdo) updated the task description.
Daniel Salazar (zanqdo) updated the task description.Mar 21 2022, 10:19 PM
user1 (user1) added a comment.Mar 21 2022, 10:30 PM

True. Just open blender and try to viewport render something.

Jesse Yurkovich (deadpin) added a subscriber: Jesse Yurkovich (deadpin).Mar 21 2022, 10:35 PM

Does this occur if you disable "Bloom" in the Eevee rendering setting? If so, it was fixed as part of T96655.

Daniel Salazar (zanqdo) added a comment.Mar 21 2022, 11:39 PM

You're right! Closing

Daniel Salazar (zanqdo) closed this task as a duplicate of T96655: [EEVEE] Enabling Bloom Crashes Blender.Mar 21 2022, 11:40 PM