Maniphest T96694

3.2 Alpha : Eevee crashes when enabling Bloom
Closed, Duplicate

Assigned To
None
Authored By
Lloyd (digim0nk)
Mar 22 2022, 1:38 AM
Tags
  • BF Blender
Subscribers
Lloyd (digim0nk)

Description

System Information
Operating system: Linux-5.8.0-44-generic-x86_64-with-glibc2.31 64 Bits
Graphics card: Radeon RX 580 Series ATI Technologies Inc. 4.5.14739 Core Profile Context 21.30

Blender Version
Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-03-20 12:59, hash: rBb9123b806fc4
Worked: 3.1

Short description of error
Eevee crashes when enabling Bloom

Exact steps for others to reproduce the error
[Switch to Eevee in the Render Properties > Enable Viewport Shading Rendered > Enable Bloom

[Based on the default startup or an attached .blend file (as simple as possible)]
Empty Scene with the Default Cube

ERROR (gpu.shader): EEVEE_shaders_bloom_downsample_get FragShader:

    | 
358 | vec3 safe_color(vec3 c)
    | 
    | Error: (#248) Function already has a body: safe_color

Event Timeline

Lloyd (digim0nk) created this task.Mar 22 2022, 1:38 AM
Jesse Yurkovich (deadpin) closed this task as a duplicate of T96655: [EEVEE] Enabling Bloom Crashes Blender.Mar 22 2022, 1:47 AM