System Information
Operating system: Windows-10-10.0.19042-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.12
Blender Version
Broken: version: 3.1.0 Beta, branch: master, commit date: 2022-02-18 21:28, hash: rB93cc89247010
Worked: (newest version of Blender that worked as expected)
I develop an addon which rebuilds the combined image from the passes and then outputs to an image format with an alpha channel. If a shadow catcher is in the scene, then it seems impossible to get the correct result in the re-combined image because the shadow catcher data is missing from the alpha pass.
test file:



